Friday, May 2, 2014

IOS Clash of clans game full review

IOS Clash of clans game full review


Factual points about the game beyond opinion:
Clan Castle troops surviving a defensive raid will return to your Clan Castle at full health, even if they were damaged during the attack. Clan Castle troops deployed as part of your own attack will be lost regardless of whether they survive the battle or not.
A Healer will fit into a level 2 or higher Clan Castle.
A Dragon will fit into a level 3 or higher Clan Castle.
A P.E.K.K.A will fit into a level 4 or higher Clan Castle.
A Golem will fit into a level 5 Clan Castle.

Enemy troops can still spawn on the darker colored grass where you cannot place buildings.
Multiplayer matchmaking is based on trophy count only. Enemy levels and capabilities will vary widely.
You get a 12-hour shield if your Town Hall is destroyed, or if 40%-89% of your buildings are destroyed. The shield increases to 16 hours if 90%+ is destroyed (whether or not your Town Hall is destroyed is irrelevant).
Leaving the Town Hall unprotected is ideal if you are farming. The reason for this is that it will cause players looking for easy trophies to destroy your Town Hall and end the battle following that, giving you a twelve hour shield. Your resources will not be touched.
Troops occupying your Army Camps cannot defend, but they are unaffected if their Army Camp is destroyed during a raid.

Upgrading your Resource collectors collects the resources inside and halts production. They will not begin to produce again until their upgrade is completed.
If only 40-49% of your buildings are destroyed (not including Town Hall or walls) you gain a 12-hour shield with increase to your trophies. (Use this time to upgrade defenses.)
Defensive Buildings are rated in damage per second rather than per shot; therefore slow-firing Defensive Buildings like the Mortar have high damage per shot and yet have a relatively low damage per second rating. This does not mean they are not important, nor that they do not cause a great deal of damage.
You can't cancel a troop upgrade in the Laboratory, so plan your upgrades beforehand!
Donating troops to clan members gives high experience points; however the player level currently has little or no meaning.
The player level can roughly show how long a player has been playing.
Army Camps, Clan Castles, Gold Storages, Elixir Storages and the Dark Elixir Storage still function normally while upgrading.
You can move your Buildings/Walls/Decorations while they are being built or upgraded.
Players cannot raid your village while you're online, though the game times out if not touched for five minutes (even if your device does not go into screen lock).

The higher level your Town Hall is, the more troops and defensive buildings you have access to. However, you will be subjected to loot penalty, and the battle searching cost also increases. These are the main reasons why you should not upgrade your Town Hall prematurely.
The placement of Bombs and Spring Traps, along with Air Bombs and Seeking Air Mines, can dramatically alter the result of a raid.
Your Gems cannot be stolen.


Traps and Decorations can be placed without the need of a free Builder, unlike building/upgrading walls and removing obstacles.
The Wizard Tower is the only defensive building that does splash damage to air units.
The amount of experience needed to go up a level is (current level-1) * 50. Thus, it will take 50 experience points more every level you are rising. For example, to go from level 10 to 11 requires 450 experience points, so to go from level 11 to 12 it will require 500 experience points.

Being in a Trophy League will also provide a loot bonus in addition to the loot from the raid. You enter Trophy Leagues automatically by completing a raid (successful or not) and possessing the required amount of trophies when it finishes.
Even though you are in your own Trophy League, you can still be matched with players from higher or lower leagues (or no league at all).
When part of an attacking force, Healers only heal ground units and Heroes. They do not heal flying units such as Dragons or other Healers.

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